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Creating a Large-Scale Aerial Shot
Houdini, Arnold & Nuke Workflow with Frederick Vallee

Frederick Vallee

7h 27m | 9 Chapters

Large-Scale Cinematic Destruction in Houdini
Procedural Houdini FX Workflow with David Silberbauer

David Silberbauer

7h 18m | 10 Chapters

Create Disintegration VFX in Houdini & Nuke
Effects Workflow using Vellum, Particles, Pyro & Flip with Choi Gil Nam

Choi Gil Nam

2h 14m | 7 Chapters

Introduction to Ziva VFX: Volume 2
Soft-Tissue Simulation using Ziva VFX, Maya & Wrap 3D with Madhav Shyam

Madhav Shyam

8h 50m | 13 Chapters

Creating a Monolithic City in Unreal Engine 5
An Environment Generalist Workflow with Jianfeng Li (Allan)

Jianfeng Li (Allan)

9h 24m | 19 Chapters

Large-Scale Water FX in Houdini
Simulate & Render a VFX Shot using Houdini & Nuke with Miguel Perez Senent

Miguel Perez Senent

6h 52m | 18 Chapters

Introduction to Ziva VFX: Volume 1
Soft Tissue Simulation Using Ziva VFX, Maya & Wrap3D With Madhav Shyam

Madhav Shyam

7h 55m | 13 Chapters

Create a Procedural Waterwheel Simulation in Houdini
Build Functional Assets With Integrated Fluid Simulations With David Silberbauer

David Silberbauer

4h 37m | 9 Chapters

Introduction to Maya 2023: Volume 3
Shading, Lighting, Cameras & Rendering With Eric Keller

Eric Keller

2h 41m | 10 Chapters

Creating Stylized VFX in Unreal Engine 5
Niagara & Substance Designer Workflow With Pawel Margacz

Pawel Margacz

4h 54m | 15 Chapters

Introduction to Maya 2023: Volume 1
Beginner’s Guide to Getting Started in Maya With Eric Keller

Eric Keller

2h 55m | 12 Chapters

Real-Time Filmmaking in Unreal Engine 5 — THE EYE: CALANTHEK
The Making of the Award-Winning Short Film With Aaron Sims

Aaron Sims

5h 16m | 10 Chapters

Creating an FX Production Shot in Houdini
From Tendrils to Slime Trails Using Houdini With Simon Littlejohn

Simon Littlejohn

4h 00m | 16 Chapters

Cinematic Production Techniques Using the Unreal Engine Sequencer
Create Production-Ready Cinematics in Unreal, Maya & Premiere With Bill Buckley

Bill Buckley

4h 57m | 9 Chapters

Controlled Building Demolition FX in Houdini
Full Set Destruction With Timucin Ozger

Timucin Ozger

5h 49m | 13 Chapters

Introduction to Pyro FX in Houdini: Volume 2
From Large Scale Pyro Plumes to Explosions With Alasgar Hasanov

Alasgar Hasanov

5h 07m | 8 Chapters

Introduction to Pyro FX in Houdini: Volume 1
Smoke & Fire Simulations With Alasgar Hasanov

Alasgar Hasanov

5h 48m | 8 Chapters

Efficient Techniques for Building 3D Environments
Tips For Nuke, Clarisse, Houdini, SpeedTree, Maya & More With James A.J. Miller

James A.J. Miller

3h 06m | 8 Chapters

Creating a Male Groom With XGen
An Introduction to Hair Grooming in Maya & Mari With Crystal Bretz

Crystal Bretz

3h 55m | 13 Chapters

Creature Grooming Techniques in Houdini
A Maya, Houdini & Nuke Workflow With Luis Cadavid

Luis Cadavid

3h 05m | 18 Chapters

Creating Creature Hair & Fur Grooms in Houdini
Advanced Grooming Techniques with Kristin Farrensteiner

Kristin Farrensteiner

7h 56m | 19 Chapters

Introduction to the Houdini Ocean Toolset
Simulating Oceans, Sea Foam, & Ocean Spray With Danny Barnhart

Danny Barnhart

3h 25m | 7 Chapters

Introduction to Particle FX in Houdini: Vol. 1
Get Started in Particle Simulation With Alessandro Cangelosi

Alessandro Cangelosi

7h 05m | 8 Chapters

Creating a Stylized Groom in Maya & XGen
Tube Geometry Workflow with Bhavika Bajpai

Bhavika Bajpai

3h 22m | 12 Chapters

Introduction to FLIP Fluids in Houdini
Creating a Champagne Pour Simulation with Danny Barnhart

Danny Barnhart

3h 05m | 6 Chapters

Natural Environment Creation Techniques
Clarisse, Houdini, and Terragen Training with Alessandro Cangelosi

Alessandro Cangelosi

6h 36m | 11 Chapters

Grooming in Yeti
Hair Solutions for an Animation Pipeline with Victor J Garza

Victor Javier Garza

2h 21m | 21 Chapters

Creating Procedural Environments in Houdini
with Wojtek Piwowarczyk

Wojtek Piwowarczyk

8h 09m | 10 Chapters

Modeling and Rendering a Realistic Jumping Spider
with Eric Keller

Eric Keller

9h 01m | 25 Chapters

Exterior Scene Development
Maya, Arnold, Mari and Nuke Techniques with Adrien Vallecilla

Adrien Vallecilla

6h 10m | 13 Chapters

3D Landscapes with Houdini and Clarisse
Environment Building with James Miller

James A.J. Miller

5h 14m | 12 Chapters

NCloth for Production
Simulating a Warrior Monk’s Robe

Rohit Jain

5h 29m | 15 Chapters

Character Animation and Video Reference
Professional Workflow with Sarah Arduini

Sarah Arduini

3h 26m | 8 Chapters

Look Development and Lighting Techniques for Film
The Making of "The Ningyo" with Miguel Ortega

Miguel Ortega

3h 23m | 11 Chapters

Creating Volumetric Effects with Houdini
Clouds, Smoke, Haze and Fog with Robby Branham

Robby Branham

3h 09m | 13 Chapters

Houdini Terrain Techniques
Creating Landscapes with Robby Branham

Robby Branham

3h 40m | 17 Chapters

Building a Stylized Environment, Volume 3
Ideation to Creation: Assembling the Scene in Unreal Engine

Martin Teichmann

4h 24m | 20 Chapters

Houdini Randomization and Scattering
with Robby Branham

Robby Branham

3h 46m | 12 Chapters

Realistic Dog Grooming for Production with Xgen
with Jordan Soler

Jordan Soler

3h 38m | 14 Chapters

Introduction to Houdini 17
with Robby Branham

Robby Branham

4h 40m | 25 Chapters

Creating a Female Hairstyle for Production with Maya XGen
with Bruno Tornisielo

Bruno Tornisielo

3h 05m | 11 Chapters

Creating a Dynamic VFX Shot
An Artist’s guide to the vfx pipeline with Shahin Badiei

Shahin Badiei

2h 41m | 9 Chapters

Introduction to Visual Effects for Games in Unreal
with Jeremy Griffith

Jeremy Griffith

9h 22m | 21 Chapters

Environment Creation for VR using Photogrammetry
with Guilherme Rambelli

Guilherme Rambelli

2h 50m | 15 Chapters

Hyper-realistic Insect Design
with Eric Keller

Eric Keller

7h 33m | 21 Chapters

Introduction to Arnold
Essential Tips and Production Workflow with Robert Chapman

Robert Chapman

6h 53m | 19 Chapters

Creating an Epic Matte Painting Shot
Advanced Techniques with Igor Staritsin

Igor Staritsin

7h 44m | 22 Chapters