The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
Francesco Corvino is a Concept Designer, Art Director and Matte painter specializing in work for film, TV series, and commercials. Having a strong background in Architecture and Industrial Design, he handles different aspects of production, from rough sketches to the final photo-real image. Born and raised in Italy, Francesco developed a great interest for architecture, art and history. He gained a Master's degree in Architecture and subsequently decided to develop his passion for the film and video game industries by attending the Gnomon School of Visual Effects in Hollywood. Francesco started his career working with the Aaron Sims Company, collaborating together for several years. Today he continues to design and art direct for the Hollywood film industry having contributed to more than 40 projects, including 'World War Z', 'The Hangover Part 3', 'Wrath of the Titans', '300: Rise of an Empire', 'Teenage Mutant Ninja Turtles', 'Jupiter Ascending', and 'Dawn of the Planet of the Apes'.
"Francesco is one of the most talented artists with whom I have had the pleasure of working. His ability to bring Concept Art to life in such original and inspiring ways - using 3D models, photographs, and painting - has always impressed me, and I look forward to seeing what the future holds for this talented young artist."
"Francesco Corvino is not only a phenomenal Concept Designer and Matte Painter, but has also been an absolute joy to work with over the years. I've had the privilege of watching Francesco grow from his first few projects to becoming the super talent that he is today. I honestly cannot say enough good things about him. I'm so excited that he's come out with his own tutorial. I look forward to watching it and learning his process in depth."
"Francesco has worked on huge blockbusters while doing amazing work in Environmental Design and Digital Matte Painting. It's always a pleasure seeing his new work for the industry."