The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
In this tutorial, Senior Concept Illustrator Alex Nice demonstrates his process of using 2D and 3D tools to compose an illustration of key artwork for film by creating a dynamic action scene from the ‘War of the Worlds’. Alex begins with a mixture of photo-bashing and 2D sketching in Photoshop. In this phase, he covers efficient layer management, composition, design and establishing mood. He then moves on to ZBrush and 3ds Max where he models and renders out the hero assets using V-Ray RT. In the last two chapters, Alex assembles all of the elements, adjusts the lighting and details the illustration to a final polished state ready for presentation.
Duration: 125 Minutes
Format: HD 1920x1080
Alex Nice is a Visual Effects Art Director, Senior Concept Illustrator, and an entertainment industry veteran with over 15 years of experience creating high-end content for films. Originally trained in fine art and illustration, Alex's skill-set includes managing art teams, concept art look-development, project pitches, and creating film-quality visuals with a strong focus on storytelling. With a background as a 2D artist and 3D generalist, Alex can deliver art from concept to final while maintaining a global focus on quality. His versatility in software and broad artistic style has allowed him to create fantastically epic and photoreal shots for Hollywood's biggest features and VR’s most immersive experiences. Alex thrives in high-stress environments and particularly enjoys interactively working with storytellers to bring their ideas to life. Credits include Jungle Book, Hunger Games, Beasts of No Nation, Sin City, Secret Life of Walter Mitty, Oblivion, Pacific Rim, Elysium, Tron: Legacy, The Amazing Spider-Man, Hugo, and many more.
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Gnomon specializes in computer graphics education for careers in the entertainment industry.