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Introduction to Katana
From Lighting Template in Katana to Final Render in Arnold With Taeyoung Kim
Taeyoung Kim
3h 47m | 41 Chapters
Creating Beatboards for Pre-Production
From Script to Storybeat in Photoshop With Rembert Montald
Rembert Montald
3h 46m | 16 Chapters
3D Scan Integration Techniques
Maya, Mari, V-Ray & Nuke Workflow With Adrien Vallecilla
Adrien Vallecilla
5h 45m | 9 Chapters
Building a Stylized Environment, Volume 3
Ideation to Creation: Assembling the Scene in Unreal Engine
Martin Teichmann
4h 24m | 20 Chapters
Texturing and Shading for Production
Maximizing Efficiency in Commercial / Feature Film Pipelines
Jesse Flores
7h 55m | 12 Chapters
How To Render Matte Surfaces 2
Shading Round Geometric Surfaces with Scott Robertson
Scott Robertson
2h 00m | 6 Chapters
Concept Design Workflow Volume 1
Composition Sketching with Aaron Limonick
Aaron Limonick
4h 39m | 9 Chapters
Product Rendering with V-Ray
Lighting and Post-Production Techniques with Jesse Flores
Jesse Flores
4h 22m | 8 Chapters
Cinematic Illustration for Film
Photoshop Techniques with Francesco Corvino
Francesco Corvino
2h 54m | 5 Chapters
Advanced Illustration and Key Art Techniques
2D Concept Illustration, 3D Asset Creation, 360 Illustration and Interactive Concept Design with VR with Alex Nice
Alex Nice
3h 17m | 8 Chapters
Visual Development with Marc Gabbana Vol. 1
Vol. 1 Traditional Techniques - Conceptualizing the TribalBot
Marc Gabbana
2h 52m | 15 Chapters
Understanding The Principles of Poster Design
With Tomasz Opasinski
Tomasz Opasinski
4h 44m | 17 Chapters
Anatomy Workshop Volume 6
Structure and Anatomy of the Arm with Charles Hu
Charles Hu
3h 48m | 10 Chapters
Elephant Anatomy Vol. 1: Drawing Skeletons & Musculature
Animal Anatomy for Creature Design With Terryl Whitlatch
Terryl Whitlatch
9h 45m | 16 Chapters
Illustrating Dynamic Concept Designs
Creating a Polished Concept Using Photoshop With Abe Taraky
Abe Taraky
2h 13m | 6 Chapters
Fundamentals of Perspective 3
Three Point Principles and Concepts with Gary Meyer
Gary Meyer
2h 12m | 15 Chapters
Fundamentals of Perspective 2
Two Point Principles and Concepts with Gary Meyer
Gary Meyer
3h 21m | 13 Chapters
Matte Painting Techniques for Concept Design
with Francesco Corvino
Francesco Corvino
5h 08m | 9 Chapters
3D Illustration and Environment Modeling Workflows
with Toni Bratincevic
Toni Bratincevic
5h 24m | 12 Chapters
Anatomy for Artists Volume 2
Understanding the Leg and Foot with Rey Bustos
Rey Bustos
2h 51m | 8 Chapters
3D Creature Design: Alien Rock Grubber
Concept, Model, Texture, Render with Jerad S. Marantz
Jerad S. Marantz
6h 21m | 21 Chapters
3D and 2D Techniques for 360 degree Panoramic Illustration
Re-Creating Great Moments in History with Nick Hiatt
Nick Hiatt
3h 20m | 15 Chapters